Dynamite!



What is a game without the classic TNT mechanic?

Added a TNT gem and a new mechanic for gems that have a turn countdown timer on them before breaking and executing their respective actions. So for TNT an explosion of course. The TNT gems also need to be activated by matching gems next to them. I will look at adding an item like a matchstick for instantly activating gems.

Toying with making the chickens lay eggs or something like that but I am not sure yet. I think it could also be part of a designed puzzle where you have to break something free with the explosion or get something out of the way before the TNT explodes.

This will be available in a new build shortly after some more testing. I also fixed a couple of small bugs that will go into the next release. Most notably the missing graphics for the Pickaxe gems. oops!

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